[6.7.0][FSM] feat: 增加 FSM 异常弹框,同时展示实时 FSM 状态;

This commit is contained in:
aibingbing
2024-09-14 17:13:05 +08:00
parent d3d8a0e595
commit 16ff1f3136
2 changed files with 0 additions and 138 deletions

View File

@@ -1,50 +0,0 @@
package com.mogo.eagle.core.function.hmi.ui.setting
import android.content.Context
import android.graphics.Color
import android.text.method.ScrollingMovementMethod
import android.util.AttributeSet
import android.view.LayoutInflater
import android.widget.FrameLayout
import android.widget.TextView
import com.mogo.eagle.core.function.hmi.R
/**
* FSM状态展示 View
*/
class FSMStatusDetailView @JvmOverloads constructor(
context: Context,
attrs: AttributeSet? = null,
defStyleAttr: Int = 0
) : FrameLayout(
context,
attrs,
defStyleAttr
) {
companion object {
private const val TAG = "FSMStatusView"
}
private var tvTitle: TextView? = null
private var tvContent: TextView? = null
init {
LayoutInflater.from(context).inflate(R.layout.view_status_fsm_layout, this, true)
initView()
}
private fun initView() {
tvTitle = findViewById(R.id.tvTitle)
tvContent = findViewById(R.id.tvContent)
tvContent?.movementMethod = ScrollingMovementMethod.getInstance()
}
fun setFsmMsg(title: String, titleColor: String , content: String) {
tvTitle?.text = title
tvContent?.text = content
runCatching {
val c = Color.parseColor(titleColor)
tvTitle?.setTextColor(c)
}
}
}

View File

@@ -1,88 +0,0 @@
package com.mogo.eagle.core.function.hmi.ui.setting
import android.animation.Animator
import android.content.Context
import android.view.Gravity
import android.view.View
import android.view.WindowManager
import android.view.animation.OvershootInterpolator
import com.mogo.eagle.core.data.enums.SidePattern
import com.mogo.eagle.core.function.hmi.notification.WarningFloat
import com.mogo.eagle.core.function.hmi.notification.anim.DefaultAnimator
import me.jessyan.autosize.utils.AutoSizeUtils
/**
* FSM 状态弹框管理类
*/
class FSMStatusDetailWindowManager private constructor() {
private var mFSMStatusViewFloat: WarningFloat.Builder? = null
private var mFSMStatusDetailView: FSMStatusDetailView? = null
companion object {
val fsmStatusDetailWindowManager by lazy(LazyThreadSafetyMode.SYNCHRONIZED) {
FSMStatusDetailWindowManager()
}
}
fun show(
context: Context, title: String, titleColor: String, content: String
) {
if (mFSMStatusDetailView == null) {
mFSMStatusDetailView = FSMStatusDetailView(context)
}
if (mFSMStatusViewFloat?.isShow() == true) {
mFSMStatusDetailView?.apply {
setFsmMsg(title, titleColor, content)
}
} else {
mFSMStatusDetailView?.apply {
setFsmMsg(title, titleColor, content)
}
mFSMStatusViewFloat = WarningFloat.with(context)
.setTag("FSMStatusView")
.setLayout(mFSMStatusDetailView!!)
.setSidePattern(SidePattern.RIGHT)
.setGravity(
Gravity.RIGHT,
offsetY = AutoSizeUtils.dp2px(context, 112f),
offsetX = AutoSizeUtils.dp2px(context, (214f) * -1L)
)
.setImmersionStatusBar(false)
.slideDel(false)
.setWindowHeight(WindowManager.LayoutParams.WRAP_CONTENT)
.setWindowWidth(AutoSizeUtils.dp2px(context, 538f))
.setAnimator(object : DefaultAnimator() {
override fun enterAnim(
view: View,
params: WindowManager.LayoutParams,
windowManager: WindowManager,
sidePattern: SidePattern
): Animator? =
super.enterAnim(view, params, windowManager, sidePattern)
?.apply {
interpolator = OvershootInterpolator()
}
override fun exitAnim(
view: View,
params: WindowManager.LayoutParams,
windowManager: WindowManager,
sidePattern: SidePattern
): Animator? {
mFSMStatusViewFloat = null
mFSMStatusDetailView = null
return super.exitAnim(view, params, windowManager, sidePattern)
?.setDuration(200)
}
})
.show()
}
}
fun dismiss() {
mFSMStatusViewFloat?.let {
WarningFloat.dismiss(it.config.floatTag, false)
}
}
}