Files
MoGoEagleEye/libraries/mapmodule/src/main/assets/shaders/fShader_demo.glsl
2023-08-07 11:21:55 +08:00

10 lines
124 B
GLSL

#version 300 es
precision mediump float;
in vec4 v_color;
out vec4 o_fragColor;
void main()
{
o_fragColor = v_color;
}