add renderColor type
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@@ -246,6 +246,7 @@ class BaseDrawer {
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}
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if (fromType == FROM_ADAS) {
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switch (drawLevel) {
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case 0:
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case 1:
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return Car3DModelColor.Normal.color;
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case 2:
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@@ -310,7 +311,7 @@ class BaseDrawer {
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Normal("#D8D8D8FF"),
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Warming("#FFD53EFF"),
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Dangerous("#FF3C45FF"),
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Error("#00000000");
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Error("#7fb80e");
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private final String color;
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